Archive for February, 2008

Registered for Game Developer’s Conference 2008

Wednesday, February 13th, 2008

Signed up for the Independent Games Summit too. Can’t wait for it … GDC is my favorite week of the year.

Spore DS: Really? Really.

Wednesday, February 13th, 2008

Wired had exclusive screenshots of Spore for the Nintendo DS and ….

Well, um. It’s ah … unimpressive.

Spore for Nintendo DS

Don’t get me wrong … it looks real cute and all. But, it’s just … clearly not Spore. Now I know the trend to make lame mobile “name branded” franchise tie-ins to popular real games has been going on for a while, but I thought the DS was above taking a game that is all about 3d character creation and reducing it to what appears to be Colorforms.

I read on Level Up that EA is claiming that they took the art direction from Japanese 2d rod puppets, but really it’s pretty clear that their real inspiration came from “The DS is not powerful enough to run this game, but we gotta cash in somehow on the brand!”. Nice spin attempt, EA, but these screenshots just aren’t doing it for me. I hope the game in motion convinces me (as, admittedly, is often the case!)

You know, the full mia culpa here is I’ll probably buy it … if it comes out.

[image blantently stolen from Wired News]

SPORE to be released September 7

Tuesday, February 12th, 2008

Will it be fun? I have no clue. But I am sure to play it for months anyway. At GDC last year they hinted they may be releasing the editors early (for free?) ... I wonder what happened to that plan ..

CNet: Spore shipping September 7th

Spore Image