Eight pages of Spore details from Will Wright
Popsci.com has an eight page interview with Will Wright, designer of simCity, the Sims, and many other games with “sim” in their title. In it he talks (and talks and talks) about Spore, which I’m really looking forward to. It’s a great article.
Here’s a morsel:
Every time the player makes something in the game – creature, building, vehicle, planet, whatever, it gets sent to our servers automatically, a compressed representation of it. As other players are playing the game we need to populate their game with other creatures around them in the evolution game, other cities around them in the civilization game, other planets and races and aliens in the space game, and those are actually coming from our server and were created by other players. so there’s an infinite variety of NPCs that I can encounter in the game that are continually being made by the other players as they play.
link (via Kotaku)


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