Unanswered questions about Manifesto Games
Tuesday, January 30th, 2007
Recently I wrote about how Kongregate is an indie game publisher that is doing some really great things with developer relations. Another publisher, Manifesto Games -- is also doing some things right. They claim that developers get a majority of the profit, and that they want to focus on innovation and not clones. This is great to see more publishers being dev-friendly. I’d like to know a bit about whether or not they let the developers have access to their end customers.
Their Information for Developers page allows for blog-style comments on the bottom. It’s a bit curious, since it’s more of a permanent informational page rather than a blog-style post page or a Q&A forum. But I decided to post a comment to it with a question:
Cool page. One question, when a game is published through Manifesto, do you allow the game developer to retain no-manifesto URLs, company names, websites, and promotion of other games, or does all that need to get stripped out before publishing?
But here is it five days later and Manifesto, nor anyone, has managed to post a reply. In fact there’s another comment on the page from over a month ago that has no public answer. Frankly, that doesn’t look very good. If they’re not going to be able to answer comments posted to that page, they should just disable it. It’s not like comments are expected on a page like that. I think Manifesto shows some promise, but it looks like they need to improve their communications.
You can see the comments I’m talking about at the bottom of their Developer’s page.
UPDATE: A couple weeks after I posted the question, a rep from Manifesto answered my questions, and some others. Check it out.

I’m talking about 

I purchased my pass for this year’s
On Sunday I woke up at 7:45 to get a Wii. My plan was to head over to Best Buy (which opens at 11:00) because they advertised having at least twenty in stock. On the drive over I decided to stop in and see if Target had any in stock because they open at 8:00. When I pulled into the parking lot, I was pretty shocked to see there was a huge line. They had eighty Wiis, and gave out vouchers to eighty people, I was told.
I'm Hanford Lemoore. My parking skills are unparalleled.





